Tue, Dec 30, 2008
Global Conflicts: Latin America
A new serious game was released this October that explores a variety of important social issues in Latin America. The game, entitled Global Conflicts: Latin America, is the second in the series from Serious Games Interactive, a European game developer focused on educational games. They focus on young people ages 13-19. Their first game, Global Conficts: Palestine, was quite well-received, and this new game has better gameplay and a revised conversation model that requires players to marshall a set of arguments that can be used in a final interview with a “boss”. The game is available in a large number of different languages, selling for the equivalent of 20 euros for the consumer version, with an educational version also available for about 100 euros that includes a teacher’s manual, worksheets, and website access. Mac and PC compatible.
The game site invites you to
“Travel Latin America as an investigative journalist out to find the truth and expose the harsh reality to the world.
* Can you find the evidence to make a difference?
* Immerse yourself in authentic, interactive 3D environments.
* Get the facts right and gather arguments for that crucial, final interview.
* For everyone with an interest in current affairs and human-interest stories.”
Gamers are taken to places in Mexico, Bolivia and Guatemala as they explore issues related to corruption, pollution, labor exploitation and more. An online demo is available, providing a good introduction to the gameplay style and approach. The company is working on several new games, one involving child soldiers in Africa and one on child labor issues in Asia.
Fri, Dec 19, 2008
Global Peace Builders’ Catalogue of Approaches to Peacebuilding
The Global Peace Builders project has put together a nice illustrated snapshot of various approaches to peacebuilding, selecting 18 examples from different parts of the world. The focus is on projects working to create the conditions for sustainable peace in their communities. As they explain,
“The catalogue is not an all-encompassing listing of the ‘key’ international peacebuilding approaches or an exhaustive evaluation of the ‘best’ of peacebuilding practice from across the world. It is a brief glimpse of the peacebuilding activity currently taking place, and offers an insight into just some of the many important approaches to peacebuilding currently being implemented locally and worldwide, at a grassroots, community, national or international level.”
Get the English language version of the catalog here. It is available in Spanish, French and Portuguese as well.
Thu, Dec 11, 2008
Articles and Videos from Dispute Systems Design Symposium 2008
Back in March of 2008 the Harvard Negotiation Law Review hosted a Seminar on Dispute Systems Design. Videos from the symposium are available online in RealPlayer format, and articles about symposium topics are now available in the Harvard Negotiation Law Review.
In addition to a Dispute Systems Design Overview presented by Bob Bordone, panels of special interest include the session on Dispute Systems Design (DSD) Issues in the Institutional Context, DSD in Times of Crisis and Emerging Issues in DSD.
Mon, Dec 08, 2008
Practical Research on Alternative Dispute Resolution - Mediation Research Studies “Portal”
The Center for Legal Solutions has pulled together a nice collection of research studies on various aspects of the mediation process. The collection is called Practical Research on Alternative Dispute Resolution. If you are looking for a quick snapshot of the kinds of research that has been done on mediation, this is a great place to start. Includes a listing of ADR Researchers active in the field.
(found via CResearch).
Sat, Dec 06, 2008
Virtual Peace - Humanitarian Relief Simulation
Virtual Peace, a humanitarian relief simulation, uses the platform developed for “America’s Army” training and recruitment game software and repurposes it to support training in the peacemaking and peacebuilding field. Since it’s launch, more than 9 million players have registered for America’s Army game, so Virtual Peace has a lot of ground to make up! Currently, the platform is being tested in a number of public policy courses with students playing the various in-game roles.
The project reflects an interdisciplinary collaboration among experts and educators at the Duke-UNC Rotary Center for International Studies in Peace and Conflict Resolution, Virtual Heroes (a Durham, NC-based developer of game-based training and learning environments), Duke University’s Visual Studies Initiative, the Duke Computer Science Department, and the Program for Information Science + Information in Society at Duke. Together, the group has transformed video game technology previously used for army training simulations into an innovative tool for international humanitarian aid education. The simulation developed by these partners takes as its model the real-life events following a major natural disaster: Hurricane Mitch, which devastated much of Central America in 1998. The project is supported by a grant from the John D. and Catherine T. MacArthur Foundation and by HASTAC, the Humanities, Arts, Science, and Technology Advanced Collaboratory.
Play the video below for a quick introduction:
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